Holly Karlsson is a writer and game designer in northern Sweden.

She enjoys connecting over character-driven stories & narrative

Holly loves games that are filled with wonder and fun.

She is passionate about creating immersive experiences where player actions drive dynamic storylines, blending vivid worldbuilding with memorable characters.

Game Projects

Projects from my game design studies at Futuregames where I’m currently studying to become a game designer. I’ll be graduating in 2025.

Wizard in the Wild - Group Project

A fantasy adventure game concept created during a 4 week visual scripting course with a team of 3. I was responsible for dialogue & quests, UI, audio, and player stats.

Extreme Zorbing - Group Project

My second group project at Futuregames, where I was responsible for the UI and progression design. We created the mobile game over a period of 4 weeks.

Starbound - Solo Game Project

An audio-based narrative project using Fabella, and my first interactive story. Starbound is set in the same world as my level project Amtharus and follows a younger version of Karis before she has her own ship.

Interested in my writing?

You can find my fantasy adventure novels at my author website including Kingdom of Essence and Daughters of Fire & Sea.